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Creative Direction

TRBL

Türkiye Robots Battle League

Türkiye's first robot combat league, where teams from schools, universities and companies bring robots they designed and built themselves into the arena. I led the project end to end as creative director — from planning the events and running the arena to the brand, the live broadcast and the lanyard on a referee's neck.

Role
Creative Direction
Client
TRBL · MakerBee
Year
2026
Scope
Event, brand, broadcast, content
The TRBL arena with the illuminated league logo

Welcome to the arena

The league's launch film — the arena, the teams and the robots the identity was built around.

The league

TRBL brings robot combat to Türkiye as an organised league. Teams of three or more compete in three weight classes — Antweight (3 lb), Beetleweight (12 lb) and Featherweight (30 lb) — with no age limit, from first-time student builders to company engineering teams.

The audience is split three ways: competitors need application and technical info, spectators need the matches and the experience, sponsors need scope and rights. The identity had to serve all three without cramming them onto the same poster.

3
Weight classes
₺400K
Prize pool
94
Guideline pages
15
Chapters

What I did

Not just a logo or a guideline — I was responsible for how the league is planned, seen and experienced, on site and on screen.

Event planning

Planning and running the league's events end to end — the arena, the match day flow, accreditation and the visitor experience.

Brand identity

The full visual system and a 94-page brand guideline: logo rules, colour, type, materials, icons and photography.

Live broadcast

Broadcast graphics, on-screen safe areas, score and timer systems and the live stream manual.

Content & social

Campaign, match-day and team content across Instagram, YouTube and the website.

On-site & print

Accreditation, tickets, wayfinding, arena wraps, trophies, apparel and stationery.

Teams & partners

Communication for competitors, spectators and sponsors — each with its own information order.

Match day

The arena, the teams, the referees and the crowd — the event as it was planned and run.

Flames rising inside the TRBL arena
A team in front of the illuminated TRBL sign
A referee and a driver at the arena controls
Teams lined up with their robots
Competitors at the arena glass
Crowd gathered around the arena

Approach

The league is about real robots, real teams and real results — so everything around it should look built, not decorated. The same rules guide the event, the screen and the poster, and they are documented in a 94-page brand guideline written as a working tool: every example shows a design decision, and every rule comes with the reason behind it. The chapters below walk through it.

01

Accuracy

Robot specs and results always match the official record. No invented data, no placeholder stats.

02

Accessibility

Information is never carried by colour or effect alone. Every text pairing is checked against WCAG contrast.

03

Respect for teams

Team names and logos are written exactly as registered. No artificial success stories are added.

02

Colour

Black is the home ground; pink is a small, sharp accent — never a filter over the whole frame. Navy and purple support the stage lighting found in the arena photography.

A separate functional system covers ten accreditation roles and UI states, so brand colour never has to carry operational meaning.

TRBL Black
#111111
Pink
#FD6B90
Anthracite
#232426
White
#FCFDFF
Metal Grey
#A5A6AA
Dark Navy
#1C2438
Dark Purple
#292238
TRBL brand guideline — Primary and supporting colours
Primary and supporting colours
TRBL brand guideline — Role colours for accreditation
Role colours for accreditation
03

Typography

A condensed, loud headline voice paired with calm, readable body copy. Monospaced figures keep scores, timers and accreditation codes aligned, and every scale was tested with real Turkish characters — İ, Ğ, Ş, Ç, Ö, Ü.

  • Barlow Condensed BoldHeadlines
  • Barlow Regular / SemiboldBody & subheads
  • IBM Plex MonoData, timers, codes — 03:00 / AKR-B-0024
  • CaveatShort hand-written notes
TRBL brand guideline — Type families and scale
Type families and scale
05

Material library

Six surface families — graphite, aluminium, polycarbonate, technical paper, rubber and perforated steel — each cut into twelve mechanical shapes. They echo the arena's real materials and let designers build layered, physical-feeling compositions without inventing new graphics each time.

TRBL brand guideline — Surfaces and shapes
Surfaces and shapes
TRBL brand guideline — Combining materials
Combining materials
06

Icons

A shared line-icon language for navigation, actions, event access, media, status, technical tools and files — built for wayfinding, broadcast and the web, never as a substitute for the logo.

TRBL brand guideline — Icon library — navigation
Icon library — navigation
07

Photography

Real robots, real teams, real arena. The guideline sets rules for selection, framing and light correction, documents source discipline and image rights, and separates documentary photography from AI-generated product visuals. Photos of children follow a KVKK consent process.

TRBL brand guideline — Photo selection
Photo selection
TRBL brand guideline — Dark frames and new crops
Dark frames and new crops
08

Social & campaign

A layered, torn-poster language with heavy condensed headlines and mechanical detail. The same family stretches from photo-led posts to dense robot files and match-day diaries — the density changes with the subject, the brand stays the same.

TRBL brand guideline — Photo-led posts
Photo-led posts
TRBL brand guideline — Same brand, different density
Same brand, different density
TRBL brand guideline — Team and event content
Team and event content
TRBL brand guideline — Before the match
Before the match
TRBL brand guideline — Match-ups and team files
Match-ups and team files
TRBL brand guideline — Horizontal and vertical formats
Horizontal and vertical formats
09

Broadcast & digital

Broadcast graphics keep the match footage clear in the centre, with safe areas for scores, timers and corner colours. Web and mobile separate campaign imagery from the action area so registration stays easy to find.

TRBL brand guideline — Match diary — horizontal composition
Match diary — horizontal composition
TRBL brand guideline — Broadcast screen and safe area
Broadcast screen and safe area
TRBL brand guideline — Image and information in the UI
Image and information in the UI
10

Event

Everything the visitor, competitor and crew touch on the day: ten accreditation roles with fixed information hierarchy, wristbands and lanyards, tickets and certificates, wayfinding and interview walls, weight-class markers, arena wraps and the trophy set.

TRBL brand guideline — Ten accreditation roles
Ten accreditation roles
TRBL brand guideline — Wristbands and lanyards
Wristbands and lanyards
TRBL brand guideline — Black lanyard with logo repeat
Black lanyard with logo repeat
TRBL brand guideline — Tickets and participation certificate
Tickets and participation certificate
TRBL brand guideline — Wayfinding and interview wall
Wayfinding and interview wall
TRBL brand guideline — Weight-class markers
Weight-class markers
TRBL brand guideline — Arena wrap
Arena wrap
TRBL brand guideline — Trophy, medals and certificates
Trophy, medals and certificates
11–12

Merchandise & stationery

Apparel on light and dark fabric, stickers, business cards, folders, letterheads and presentation templates — the same visual language, reordered for each channel.

TRBL brand guideline — Light and dark fabric
Light and dark fabric
TRBL brand guideline — Business card
Business card
TRBL brand guideline — Presentation, sponsor deck and newsletter
Presentation, sponsor deck and newsletter

See it live

Next event: 23–24 January 2027, İstanbul. Follow the league for match days, robot files and results.